Ogre
 

Tribes of Ogres range the wasteland areas of the Jadamean frontier. True warrior societies, Ogre chieftains rule solely through right of might. Though most Ogres are of a less than intellectual bent, their shamans have a crude, though powerful, control of magic.
 

Ogre Mage
 

Tribes of Ogres range the wasteland areas of the Jadamean frontier. True warrior societies, Ogre chieftains rule solely through right of might. Though most Ogres are of a less than intellectual bent, their shamans have a crude, though powerful, control of magic.
 

Phoenix
 

Though most think of the Phoenix as a beast of myth, they are quite common on the Plane of Fire. It would be hard to imagine a fiercer bird of prey. Possessed of great size, speed and a deadly fire attack, Phoenixes rule the fiery skies of their home plane.
 

 
Regnan Pirates

 

Though the Regnans might style themselves as rulers of the "Empire of the Endless Ocean," really they are nothing but a gang of thieves and pirates. However, they are well equipped and well organized and therefore a force to be reckoned with. Based on Regna Island in the seas south of Jadame, their fleets control the coastal waters.
 

 
Ravenmen

 

While these half-man, half-bird denizens of the Plane of Air have aspects of men, they are little more than animals. Still, they are possessed of enough intelligence to use simple tools -- or weapons.
 

 
Serpentmen

 

Lizardmen currently occupy the Dagger Wound Islands in the southern Jadamean Seas, but they did not build the ancient temples and other monolithic structures that dot the outer islands. Some say the Serpentmen that infest the temples are the degenerated descendants of the original builders.
 

 
Skeletons

 

Many sorcerers are drawn to the easy power offered by the dark arts of necromancy. Since the Necromancers Guild relocated its headquarters to the Shadowspire region of Jadame, Skeletons and other undead creatures animated by these foul magicians have become all too common there and elsewhere.

 
Wererats

 

Many sailors from the seaports of Jadame find themselves infected with lycanthropy and shanghaied into the service of the Wererat smugglers of Ravenshore. Followers of the Way of Eep willingly become Wererats as an expression of their devotion.
 
 

 

 
 

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