ПОЯСНЕНИЯ
Перемещение в любой город за одну гемму (11) происходит к гостинице.
Нужно указать номер города: 1 - Sorpigal, 2 - Portsmith, 3 - Algary,
4 - Dusk, 5 - Erliquin.
В темных зонах один источник света гаснет при каждом шаге. Удобно
использовать заклинание Lasting Light (C 3-4), создающее сразу двадцать
источников света.
На картах отмечены места обязательного расположения монстров,
кроме того возможны случайные встречи.
СООБЩЕНИЯ
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0,2
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"In memory of a long time ago...Before
the days when the towns moved underground, dragons were few
and far between."
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0,4
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"In honor of Gala...For her brave attempts
to work with the savages of the Volcanic Isles."
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2,4
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"Services rendered, secrets unfold the
brothers together leads to treasures untold. Five towns you
must travel for this quest to unravel."
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0,6
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"This beast once roamed the Enchanted
Forest and now rules a great fortress there."
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10,12
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"One by water, one by land, one by air,
one by sand. The wheel of luck will favorably pay, the more
of these menacing beasts you slay! Although wishes may come
true, all the beasts will come anew!"
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14,14
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"There are many dungeons like me, find
the right pair and you`ll discover the key. The ancient seer
has but his sight. The idols will help to end his plight."
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0,9
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"Seek the wizard Ranalou in his lair at
the Korin Bluffs. Six castles he will send you to but doom will
be quite tough. Cruelty and kindness measured throughout. Judgement
Day is then sought out."
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7,1
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"In honor of Corak...For his mapping expedition
of the land of VARN and the rediscovery of the lost town of
Dusk."
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